This week I was working on the visual components. Using Photoshop and Illustrator I have created the environment and the assets for the installation. Also, as a scrum master, I had to make sure that everyone is on the right track.
Our interaction will switch from day to night and I am still trying to figure out how to create this transition so that the transition looks coherent with assets. I had an idea of turning all visuals into silhouettes but I still need more research to find a solution to this problem.
I am pretty happy with the end result but the final style might still change.
For next week my team’s goals is to finish the Kinect setup and generate the fire and the silhouette of a player. By next week I hope to find a solution for the day and night transition and create several animations to make the environment more realistic.