Luk-Sprint 5

Covered this sprint I added a body puppet and tracking class, using the Kinect body tracking information. There is issues with tracking position and the scaling of the different joints/bones. I learnt better way to keep track of user interaction, moving to it’s own class that can trac We decide on you using the body puppet to represent the users, for two main reason, one the art style would be consistent and secondly the movement can be captured and relayed back with loss of information. This would push for a stronger immersion and seem less interaction.


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